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Homeworld 3 concept art
Homeworld 3 concept art












homeworld 3 concept art
  1. #HOMEWORLD 3 CONCEPT ART HOW TO#
  2. #HOMEWORLD 3 CONCEPT ART UPDATE#
  3. #HOMEWORLD 3 CONCEPT ART PC#

“The pathfinding system, like GPS or the internet, was actually a military system,” Lance said, “and in the last 10 years conventional pathfinding for drones, rescue drones and stuff like that. One area that Blackbird Interactive is trying to push boundaries is with the pathfinding in-game. Where previous games would abstract damage values in the fight, now every projectile is tracked with true ballistics so that every hit hits and every miss misses. In particular, the game is now more physically-based in its calculations during combat. So yes, there is plenty of common ground with the originals, from fleet building and management, to the persistence of forces between levels, and the switching in and out of Sensor mode (with the familiar “Bwooooorm” sound as you do so), but they’re also looking to reinvent some parts of the wheel.

#HOMEWORLD 3 CONCEPT ART UPDATE#

“I think all gamers have certain expectations now in 2022 of the games that we play, and the streamlined elements that have come from modernisation of all games in general. So we focussed on making that all the things that were there before are there, but if anything was clunky or had fallen out of date, we made sure to update those for a more modern audience.” Lance said, “It’s about making sure we’re true to the original franchise and the experience that they’ve enjoyed and wanted, so we focussed on making sure that the core game is there for. That’s not exactly the case. Blackbird Interactive is working to modernise the controls, the UI and everything about how the game plays for modern systems. It’s easy to imagine that, just because Homeworld did it in 1999, 3D space combat has been completely solved, that it’s now easy to do.

#HOMEWORLD 3 CONCEPT ART HOW TO#

Playing through the second and third levels of the game, we were working through some of the early build up of gameplay and mechanics, tutorialising how to engage with strategy gaming in fully 3D space. So we have to think of inventive ways of getting to that power escalation that RTS’ always have.” “Especially coming up with the story, we’re trying to think of how to be fresh, but it’s also a video game and you can’t have everything at the beginning. “There’s a certain tone with Homeworld in general and we want to stay within that,” explained Game Director Lance Mueller. Of course, that means bringing core fleet functions out of cold storage, building up your strength on the go and jumping from one conflict flashpoint to another. Karan led a fleet through to search for answers, but never returned, so now it’s up to Imogen S’Jet to take up the mantle and lead a new fleet to find her and stave off this threat. It’s been 100 years since the end of Homeworld 2 saw Karan S’Jet unlock a hyperspace gate network that has led to a golden age of prosperity, but now an anomaly is spreading, taking gates and planets off the grid.

homeworld 3 concept art

The game’s story kicks off with a familiar sense of crisis, just as the first two numbered games did. There’s tiny details, like the Mothership’s defensive gun batteries being on rails and moving up and down its hull while tracking and firing at fast-moving fighters.

homeworld 3 concept art

Play on a high-end PC, turn on ray-tracing and zoom in and out for a closer view of the action, and you can just bask in the glorious amount of detail and small touches that Blackbird Interactive is able to lavish on the game.

homeworld 3 concept art

#HOMEWORLD 3 CONCEPT ART PC#

While Homeworld 3 isn’t pioneering in 3D graphics in the same way and is built on the reliable foundations of Unreal Engine, it can use modern gaming PC hardware to really push the graphical fidelity through the roof. By modern standard, Homeworld and Homeworld 2 are bound to look fairly rudimentary, the ships made of a limited number of polygons and low-resolution textures, the lighting systems rather basic, but admittedly with an engaging and evocative style despite this. Homeworld 3 is the kind of game that feels exactly like you remember the originals being like, but is in truth having to go miles and miles beyond what those 20-year-old games were like in order to match the rose-tinted memories you have of them.














Homeworld 3 concept art